Changelog

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Revision as of 13:11, 28 September 2019 by TheClone (talk | contribs) (Added Information)
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Jul 24, 2019

General

  • Added UI Feature: Damage / DPS display, shows how much damage you and surrounding players are doing
  • Editor Mode: World Editors in editor mode now move their player character with their editor view

Jul 23, 2019

Warrior

  • New skill: Colossal Reconstruction - While active you are healed each time you block an attack
  • New skill: Centrifugal Laceration - Your Crescent Swipe lacerates enemies, causing them to bleed for additional damage

General

  • Improved Skill Menu: Skill menu now shows unlearned skills and their minimum required level, as well as more detailed skill information, including class default spells and passive spells

Jul 22, 2019

Mage

  • New skill: Hypothermic Frenzy - You temporarily gain Haste and all your damage output is increased

Jul 21, 2019

Mage

  • New skill: Icicle Orb - A hovering orb that shreds everything in its path with icicles

General

  • Added logic for aimed spells, allowing for free moving AOE projectiles with all sorts of interactions
  • Added logic for spells reducing the movement speed of entities
  • Fixed various broken droprates, such as the misc item category or book types

Jul 18, 2019

Mage

  • New skill: Chilling Radiance - Slows and damages enemies in a radius around you

General

  • Added Small, medium large Health potions
  • Added Small, medium large Mana potions

Jul 16, 2019

Shaman

  • New skill: Mimir's Well - Your party generates mana over time, at the expense of your health

General

  • Added ability for certain buffs to stack with a diminishing value
  • Raised base health and mana pools for all classes, raised monster health pool
  • Reworked grub sounds

Jul 14, 2019

Shaman

  • New skill: Decay - Curse your enemies, dealing damage over time

General

  • Added systems for monster idle sounds, hurt sounds, effort sounds and aggro sounds
  • Players will now sometimes emit effort sounds / hurt sounds during combat
  • Bigger monsters now have pitched down sounds to add weight
  • Boss-like monsters now have boss-like footsteps
  • Added full set of sounds for Zombie, Skeleton and Grub
  • New casting bar which allows your mana to remain visible during casting
  • Casting bars now animates smoother by using interpolated time

Jul 13, 2019

General

  • Added changelog system for the front page
  • Various memory leak cleanups, optimization of effects & particle pipeline

Jul 11, 2019

Archer

  • New skill: Serpent Arrows - While active, your Precise Shot will jump to nearby targets
  • New skill: Invigorate - While active, you gain extra Haste and your Precise Shot will generate MP for each monster hit
  • Reduced Precise Shot damage

General

  • Added a visual effect and sound when mana is regenerated through buffs or spells
  • Buffs will now play a sound when ended / canceled
  • A trader can now be found in Guardstones VG base

Jul 10, 2019

Archer

  • New skill: Precise Shot - Take aim at your target for 2 seconds to shoot a strong arrow

General

  • Added book level system
  • Added skill & buff level system
  • Each class now starts with a basic skillset

Jul 9, 2019

General

  • Added Bloodline passive skills for each class
  • Added item comparison feature to show stat changes when equipping a new item
  • Improved the skill description generator

Jul 8, 2019

Shaman

  • New skill: Mend - heal your target, power is improved by stacks of Revitalize
  • New skill: Revitalize - buff which heals your target over a short duration, stacking up to 3 times

Jul 7, 2019

General

  • Finished basic Guardstone map design and monster placements

Jul 6, 2019

General

  • Added a visual effect to display auto-attacks activity status
  • Added a low-health audio heartbeat & visual effect to warn you
  • Added skill description system which parses skill effects to generate player specific tooltips
  • Skill buttons now have a sound effect when pressed

Jul 5, 2019

General

  • Implemented Item find % drop generation effects
  • Monster power now affects drop rates
  • Item find % affects item rarity and tiers
  • Improved auto-targeting
  • Added live party EXP / MF% rates
  • Added chat command panel to show a list of possible commands
  • Bugfix: Reconnecting to server after inactivity works properly

Jul 4, 2019

General

  • Added 10 different fame tier headgears up to 1,000,000 fame
  • Added Magic (item) find % stat
  • Fame levels now reward Magic Find %
  • Improved health bar display
  • Distinguishing party member health bars

Jul 3, 2019

General

  • Bulleted list item
  • Added ability to show item names for drops on the ground
  • Item names now display when you are close enough to pick them up