Stats

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Character.png

There are 6 main Stats and 14 secondary Stats in Hordes.

Upon each level up, your character gains 3 Stats points.

Main Stats

Strength
Secondary Stats gained per point spent in Strength:

  • +2 HP
  • +0.05 HP Reg./5s

Stamina
Secondary Stats gained per point spent in Stamina:

  • +4 HP
  • +1 Defense

Dexterity
Secondary Stats gained per point spent in Dexterity:

  • +0.05% Critical

Intelligence
Secondary Stats gained per point spent in Intelligence:

  • +1 MP
  • +0.04% Critical

Wisdom
Secondary Stats gained per point spent in Wisdom:

  • +1 MP
  • +0.03% Haste

Luck
Secondary Stats gained per point spent in Luck:

  • +0.02% Critical
  • +0.5% Item Find

Secondary Stats

HP is the number of Health Points a character has.
HP Reg./5s is the number of Health Points the character recovers per 5 seconds.
MP is the number of Mana Points a character has.
MP Reg./5s is the number of Mana Points the character recovers per 5 seconds.
Defense reduces damage taken.

  • 400 Defense = 50.9% Reduction
  • 500 Defense = 58.0% Reduction
  • 600 Defense = 63.8% Reduction
  • 700 Defense = 68.3% Reduction
  • 800 Defense = 72.0% Reduction
  • 900 Defense = 75.0% Reduction
  • 1000 Defense = 77.4% Reduction
  • 1100 Defense = 79.3% Reduction
  • 1200 Defense = 80.8% Reduction

Block is the chance of blocking an attack, negating taken damage by 80%.
Min Dmg. is the minimum damage an attack will do (without taking the damage multipliers or the target's defense into consideration).
Max Dmg. is the maximum damage an attack will do (without taking the damage multipliers or the target's defense into consideration).
Attack Spd. affects the cooldown speed of auto-attacks. (Does not apply to Mage, as this class does not have an auto-attack.).
Critical is the percentage (%) chance of dealing a critical hit whilst ignoring target's defense..
Haste decreases cooldowns and cast times of skills and auto attacks. It also decreases the time interval between ticks of some of the skills that deal health or damage over time. The global cooldown is not affected by haste.
Move Spd. is your movement speed.
Bag Slots refers to the number of slots your base inventory has. Additional slots obtained using Bags or the Elixir subscription are added onto this base number.
Item Find increases the chance of items and gold dropping.

Bloodline Stats

Bloodline.png

"You inherited special abilities through your ancestry and family traditions, granting you extra benefits from certain stats."


Bloodline is a passive Skill that is a starting skill for all four Classes, each upgrading some of your minimum and maximum damage as you upgrade the respective stat(s) of each class.


Warrior.png

Warrior Bloodline skill buffs permanently:


  • For 1 Strength gain 0.3 Minimum Damage.
  • For 1 Strength gain 0.3 Maximum Damage.
  • For 1 Strength gain 0.3 HP Regeneration per 5 seconds.


Mage.png

Mage Bloodline skill buffs permanently:


  • For 1 Intelligence gain 0.4 Minimum Damage.
  • For 1 Intelligence gain 0.4 Maximum Damage.


Archer.png

Archer Bloodline skill buffs permanently:


  • For 1 Dexterity gain 0.4 Minimum Damage.
  • For 1 Dexterity gain 0.4 Maximum Damage.


Shaman.png

Shaman Bloodline skill buffs permanently:


  • For 1 Wisdom gain 0.4 Minimum Damage.
  • For 1 Wisdom gain 0.4 Maximum Damage.