Stats

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There are 6 main Stats and 14 secondary stats in Hordes. Upon each level up, your character gains 3 stat points and at level 45 your total stat points gained are 135 points.


Main Stats

Strength
Secondary Stats gained per point spent in Strength:

  • +2 HP
  • +0.03 HP Reg./5s


Stamina
Secondary Stats gained per point spent in Stamina:

  • +4 HP
  • +1 Defense


Dexterity
Secondary Stats gained per point spent in Dexterity:

  • +0.05% Critical


Intelligence
Secondary Stats gained per point spent in Intelligence:

  • +0.8 MP
  • +0.04% Critical


Wisdom
Secondary Stats gained per point spent in Wisdom:

  • +0.8 MP
  • +0.03% Haste


Luck
Secondary Stats gained per point spent in Luck:

  • +0.02% Critical
  • +0.4% Item Find


Secondary Stats

HP
The number of Health Points a character has.


HP Reg./5s
The number of Health Points the character recovers per 5 seconds.


MP
The number of Mana Points a character has.


MP Reg./5s
The number of Mana Points the character recovers per 5 seconds.


Defense
Reduces damage taken.

Defense Reduction %
400 Defense 50.9% Reduction
500 Defense 58.0% Reduction
600 Defense 63.8% Reduction
700 Defense 68.3% Reduction
800 Defense 72.0% Reduction
900 Defense 75.0% Reduction
1000 Defense 77.4% Reduction
1100 Defense 79.3% Reduction
1200 Defense 80.8% Reduction


Block
The chance of blocking an attack, negating taken damage by 80%.


Min Dmg.
The minimum damage an attack will do (without taking the damage multipliers or the target's defense into consideration).


Max Dmg.
The maximum damage an attack will do (without taking the damage multipliers or the target's defense into consideration).


Attack Spd.
Affects the cooldown speed of auto-attacks. (Does not apply to Mage, as this class does not have an auto-attack.).


Critical
The percentage (%) chance of dealing a critical hit that amplifies damage / healing output by x2.


Haste
Decreases cooldowns and cast times of skills and auto attacks. It also decreases the time interval between ticks of some of the skills that deal health or damage over time. The global cooldown is affected by haste, but caps out at 0.8s.


Move Spd.
Your movement speed. Move Speed can be affected by Skills


Bag Slots
Refers to the number of slots your base inventory has. Additional slots obtained using Bags or the Elixir subscription are added onto this base number.


Item Find
Increases the amount of gold and items dropped.


Bloodline Stats

"You inherited special abilities through your ancestry and family traditions, granting you extra benefits from certain stats."


Bloodline is a passive Skill that is a starting skill for all four Classes, each upgrading some of your minimum and maximum damage as you upgrade the respective stat(s) of each class.



Warrior Bloodline skill buffs permanently:


  • For 1 Strength gain 0.3 Minimum Damage.
  • For 1 Strength gain 0.3 Maximum Damage.
  • For 1 Strength gain 0.03 HP Regeneration per 5 seconds.



Mage Bloodline skill buffs permanently:


  • For 1 Intelligence gain 0.4 Minimum Damage.
  • For 1 Intelligence gain 0.4 Maximum Damage.



Archer Bloodline skill buffs permanently:


  • For 1 Dexterity gain 0.4 Minimum Damage.
  • For 1 Dexterity gain 0.4 Maximum Damage.



Shaman Bloodline skill buffs permanently:


  • For 1 Wisdom gain 0.4 Minimum Damage.
  • For 1 Wisdom gain 0.4 Maximum Damage.



Stat Points at Level 45

At level 45 you get a total of 135 Stat Points.


These are the Secondary stats you get if you go all into:


Strength
+270 HP, +4.05 HP Reg./5s


Stamina
+540 HP, +135 Defense


Dexterity
+6.75 Critical


Intelligence
+108 MP, +5.4 Critical


Wisdom
+108 MP, +4.05 Haste


Luck
+54 Item Find, +2.7 Critical




For Bloodline stats:


Warrior
+40.5-40.5 Dmg. & 4.05 Hp Reg./5s


Mage
+54-54 Dmg.


Archer
+54-54 Dmg.


Shaman
+54-54 Dmg.




For Bloodline + Secondary stats:


Warrior
+270 HP, 8.1 Hp Reg./5s, +40.5-40.5 Dmg.


Mage
+108 MP, +5.4 Critical, +54-54 Dmg.


Archer
+6.75 Critical, +54-54 Dmg.


Shaman
+108 MP, +4.05 Haste, +54-54 Dmg.